FAQ
How to use?⌗
- Choose the type of media files - video or audio.
- Add source files by selecting a menu item in the menu that pops up with the right mouse button or dragging the necessary files from the explorer.
- Select the destination folder for new files or leave the proposed one - the source files folder is used by default (if the file names match, the new files will be automatically assigned a numerical index).
- Select format settings, codecs and their additional parameters.
- Press the coding start button.
How to make custom build?⌗
- First of all, you need to download or clone the source from the link
https://github.com/SevenbytesSoftware/SevenConverter
- To compile you need to open the file
SevenConverter\Seven Converter.sln
in the Visual Studio 2019/2022 and run the Build. - Then you need to download the latest build of
FFMPEG
from site https://www.gyan.dev/ffmpeg/builds/ and put the files in theffmpeg
subfolder next to the file obtained in the previous stepSevenConverter.exe
. - The program checks the presence of
FFMPEG
at startup and throws an error if they are absent.
How to localize?⌗
The localization resource files is located in the Properties
and Forms
.
Files with interface translation after compiling the program are placed in subfolders with a two-letter language designation.
The language of the program interface is determined automatically depending on the language of the operating system.